研究目的
To present a programmatic simulator capable of generating artificial scanning results from solid meshes provided by the user and saving them in the form of point cloud datasets, for testing reconstruction algorithms.
研究成果
The presented 3D programmatic simulator is capable of generating point clouds with characteristics similar to actual scanning data, useful for algorithm development and testing surface reconstruction methods. It supports open file formats and is deployable on multiple systems due to its multi-platform nature.
研究不足
The simulator does not account for all possible real-world scanning conditions and interferences, and the accuracy of the simulated point clouds may vary depending on the input mesh quality and simulation parameters.
1:Experimental Design and Method Selection:
The simulator uses the OGRE engine for rendering 3D context and performing computations related to computer graphics, such as ray-plane intersection for collision detection.
2:Sample Selection and Data Sources:
Input data consists of solid meshes read from Wavefront OBJ files.
3:List of Experimental Equipment and Materials:
The simulator application was created in C++ with the use of the OGRE engine.
4:Experimental Procedures and Operational Workflow:
The simulation involves a virtual 3D scene with a scanner emitting rays towards a solid mesh, computing intersections, and saving the results in point cloud datasets.
5:Data Analysis Methods:
The output point clouds are analyzed for their spatial structure and compared to actual LiDAR scanning data.
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