研究目的
To determine the impact of the resolution and texture of 3D models created through laser scanning on the measurement error (ME) of craniometric landmarks.
研究成果
The use of textured high-resolution models would be preferable in morphometric studies as scan resolution impacted MEs of Type 1 and 2 landmarks, but not the precision level of Type 3 landmarks. Texture most influenced the precise identification of Type 1 landmarks.
研究不足
The study focused on intraobserver ME only, which does not allow examination of the results obtained by other researchers and to establish if the researcher in the present study shows a bias in the collection of some landmarks.
1:Experimental Design and Method Selection:
The study involved scanning ten skulls at five different resolutions (
2:4 mm, 6 mm, 8 mm, 2 mm, 0 mm) using a hand-held laser scanner. The generated 3D models were exported with and without texture. Sample Selection and Data Sources:
Well-preserved adult skulls from the osteological collection at the Institute of Experimental Morphology, Pathology and Anthropology with Museum, Bulgarian Academy of Sciences were used.
3:List of Experimental Equipment and Materials:
A hand-held laser scanner Creaform VIUscan (Creaform Inc., Quebec, Canada) was used for scanning.
4:Experimental Procedures and Operational Workflow:
Each skull was scanned at five different resolutions, and the 3D coordinates of 28 landmarks were derived. Each landmark was picked five times by one observer.
5:Data Analysis Methods:
The ME of each landmark was calculated as an average of distances between the repeated placements of the landmark by the observer and the landmark centroid. One-way ANOVA was applied for detection of significant differences in the MEs between and within landmark types recorded at different resolutions.
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