研究目的
The aim of the work is to find a solution to this problem and create a system that would realize the intended lighting vision of the floodlighting designer with a small amount of his work and would be technically correct.
研究成果
The system significantly reduces the time of the floodlighting project and allows for full dynamics of its changes. It provides technically correct photorealistic visualization and full project data. The application is intuitive and allows the designer to focus on the lighting effect and discussions with an investor.
研究不足
The system requires photographs taken under specific conditions (no direct sunlight). The floodlighting project is presented from one direction and observation point. Evaluating glare is difficult. The complexity of the object's architectural details extends the project time. The resolution of the raster image limits the creation of three-dimensionality.
1:Experimental Design and Method Selection:
The system is based on a dedicated computer application that allows simulation of the object floodlighting using its daily photograph. It includes editing photometric files, luminous flux, light in different directions, color temperature, and the use of color filters.
2:Sample Selection and Data Sources:
Uses daytime photographs of objects under specific conditions (no direct sunlight to avoid deep shadows).
3:List of Experimental Equipment and Materials:
Photometric files of luminaires, digital photographs of objects.
4:Experimental Procedures and Operational Workflow:
The application enables photo editing, geometric correction, measurement and defining reflection and transmission properties of materials, and full lighting analysis based on luminance and illuminance distributions.
5:Data Analysis Methods:
Analysis includes luminance and illuminance distributions generated in the false color scale and measurements in points and selected areas.
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