研究目的
To develop a Monte Carlo ray-tracing method for solving radiative heat transfer in 3D gray semitransparent media with complex geometries discretized by unstructured grids, and to validate it through comparisons with previous studies and examine its application in radiation-conduction heat transfer problems.
研究成果
The developed MCRTM is effective for solving radiative heat transfer in complex 3D geometries with unstructured grids, showing good agreement with benchmark cases and potential for integration with other heat transfer models due to the reusability of radiation distribution factors.
研究不足
The method is time-consuming for large numbers of grids, especially in scattering media, and relies on specific cutoff values and random number sequences for accuracy.
1:Experimental Design and Method Selection:
The study employs a Monte Carlo ray-tracing method (MCRTM) with a novel algorithm for generating random emitting positions in unstructured tetrahedron grids, based on Beer's law for ray tracing and radiation distribution factors for source term calculation.
2:Sample Selection and Data Sources:
Computational domains include a cubic enclosure, a 3D L-shaped enclosure, a 3D elliptical enclosure, and a cylindrical enclosure, with specified temperatures and properties.
3:List of Experimental Equipment and Materials:
An Intel Core i7-7700 processor Windows 7 server with 16 GB RAM is used for computations.
4:Experimental Procedures and Operational Workflow:
The method involves discretizing geometries with unstructured grids, simulating photon bundle emission and absorption, using an oct-tree algorithm for fast searching, and implementing parallel processing for efficiency.
5:Data Analysis Methods:
Results are compared with exact solutions and other numerical methods (e.g., FVM, DOM) to validate accuracy, with average relative errors and CPU time reported.
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