研究目的
To address the challenge of insufficient sampling in small regions of path space for Monte Carlo light transport simulation by proposing a novel data-driven guided sampling method that selectively adapts to problematic regions and complements unguided estimators.
研究成果
The proposed guided sampling technique effectively decomposes path space into regions handled by unguided and guided samplers, achieving up to 4× speedups and better resolution of difficult lighting effects like caustics, with robustness in various scene configurations including participating media.
研究不足
The method may not explore all important features if the unguided sampler fails to find them, leading to residual high-variance samples; cache size can grow indefinitely in scenes with uniformly difficult transport; PDF evaluation can be slow with large caches; parameters like Gaussian size and learning budget require manual tuning.
1:Experimental Design and Method Selection:
The method involves a selective guiding framework using complete transport paths, with iterative learning to identify high-variance subspaces, and employs Gaussian mixture models for PDF reconstruction.
2:Sample Selection and Data Sources:
Paths are sampled from both unguided and guided PDFs, with guide paths selected based on high variance using density-based outlier rejection.
3:List of Experimental Equipment and Materials:
A custom spectral rendering system implemented on an AMD Ryzen 7 1800X with 64GB RAM.
4:Experimental Procedures and Operational Workflow:
Iterative sampling and guide path addition, with PDF evaluation and sampling using truncated Gaussians; includes steps for dynamic scenes and outlier removal.
5:Data Analysis Methods:
Root mean squared error (RMSE) and mean absolute error (MAE) comparisons between path tracing and guided methods, with and without outlier removal.
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