研究目的
To improve the accuracy and efficiency of multiple view triangulation by proposing an iteratively reweighted midpoint method that addresses the bias in the classic midpoint method's cost function.
研究成果
The proposed IRMP method improves accuracy over the classic midpoint method by rebalancing the cost function with distance-based weights and achieves comparable accuracy to state-of-the-art methods while being several times faster, making it suitable for integration into SLAM and SfM systems.
研究不足
The method may get stuck at local minima if the initial guess is far from the global optimum; it assumes well-defined triangulation problems and may not handle cases with all measurements parallel or extreme distance variations without additional preprocessing.
1:Experimental Design and Method Selection:
The study involves designing a new cost function for triangulation that assigns weights inversely proportional to distances, and using fixed-point iterations for minimization. Theoretical analysis connects it to Newton's method.
2:Sample Selection and Data Sources:
Synthetic datasets with various configurations (e.g., cameras moving along curves, circles, random distributions) and real datasets from public sources (e.g., AosHus, Lund Cathedral) are used.
3:List of Experimental Equipment and Materials:
Computers with Intel i7-8700K CPU, 16GB memory; MATLAB and C++ for implementations; calibrated centric camera models with specified intrinsics (image size 1024x1024 pixels, focus length 400 pixels).
4:Experimental Procedures and Operational Workflow:
Generate or use existing datasets, corrupt measurements with Gaussian noise, apply triangulation methods (MVMP, IRMP, NN, GMRE), compute reprojection errors, and compare runtime and accuracy.
5:Data Analysis Methods:
Use average reprojection errors as accuracy metric; runtime comparisons; statistical analysis of convergence and errors.
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